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Instructional Design

The pupil who is never required to do what he cannot do; never does what he can do.
- John Stuart Mill -

   

 



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Instructional Design Models

First Principles of Instruction by M. David Merrill

The First Principles of Instruction is an instructional design theory of problem-based inquiry. According to this theory, students have better learning experiences when they are faced with a relevant problem to solve. The following steps lead to the most successful learning outcome.

  • Inquiry or Problem
    • Activation of Prior Experience
      • Relate new learning to previous knowledge or experience
    • Demonstration of Skills
      • Teacher modeling or lecturing
    • Application of Learning
      • Course assessments or projects
    • Integration of Knowledge and Skills into Real World Activities
      • Global assessments
      • May occur beyond the boundaries of the classroom

ADDIE Instructional Design Model

ADDIE is the Instructional Systems Design model of C.B. Leshin, J. Pollock, & C.M. Reigeluth.

  • Analyze
  • Design
  • Develop
  • Implement
  • Evaluate

Gagne's Nine Events of Instruction

Robert Gagne believed the following Nine Conditions were necessary for learning to occur.

  • Gain attention
  • Inform learner of objective
  • Recall prior knowledge
  • Present material
  • Provide guided learning
  • Elicit performance
  • Provide feedback
  • Assess performance
  • Enhance retention and transfer

John Keller's ARCS Model for Motivation

John Keller, Professor of Educational Psychology at Florida State University, devised an instructional strategy for motivating learners called the ARCS Model.

  • Attention
    • gain and keep the attention of the learner
  • Relevance
    • educate the learner of the benefits of the training, knowledge, and skills
  • Confidence
    • build learner confidence that they can achieve and that the learning will take place in a reasonable amount of time
  • Satisfaction
    • define the reward for new learning

Kirkpatrick's Four Levels of Evaluation

D.L. Kirkpatrick devised a model for assessing training effectiveness called the Four Levels of Evaluation.

  • Level 1 - Reactions
    • Did the learners enjoy the education/training?
  • Level 2 - Learning
    • Did the learners learn from the education/training?
  • Level 3 - Transfer
    • Did the learners use what they learned?
  • Level 4 - Results
    • Did the learning affect the performance of the learner?
    • What was the return on the investment?

Instructional Design Models

Web Page Design

Whom computers would destroy, they must first drive mad.
-Anonymous-

What goes up must come down. Ask any system administrator.
-Anonymous-